Gamers Gems of Knowledge All rights reserved. ELVENGEMS.COM Elvenar Gems of Knowledge Guest Races Click a title below to view the guide About Guest Races Dwarves Fairies Orcs & Goblins Woodelves Sorcerers & Dragons Halflings Elementals Amuni Constructs The Elvenar Future Guest Race Future Guest Race If you are a brand new player and have just barely begun the tutorial, or are about to try Elvenar for the first time, start in the. So read on for our Elvenar strategy guide, as we cover the important things any player should remember when playing the game, may you be a new or an experienced player. The choice of whether to negotiate or attack is one of the more common dilemmas youll run into when playing the game. Note that you will get this mandatory quest: Some high-value culture items that dont need road contact are still handy to have, but youll want to get most of your culture from buildings that produce Mana, now. Look at the part that is before the .elvenar that tells you where youre at so you know It was a place of prosperity and knowledge, where development reached the most unimaginable peak! Luckily, they do not change size or shape. Elvenar is a trademark of InnoGames GmbH. If thats the case, you can go ahead and negotiate, as its not hard to acquire common currency or tools in the game. use in the forest fabrication to produce Wind Chimes. I was wrong. It is completely replaceable with Portal Profits. To be read as, "If you have x forest fabrications, you'll need this many of each refined good to. But, they are also a bit. So the whole setup is very similar to how Advanced Trader produces seeds and unurium. Please click on the following Elvenar Wiki Link https://en.wiki.elvenar.com/index.php?title=Traders_of_Unur Hope that helps Kind Regards Herodite. You must log in or register to reply here. playing Elvenar! on it, and hover over the early collect icon. Information below is based on building boosted good factories only (see boosted verse non-boosted). In this enchanting city-builder you can play as an Elf, be close to nature and give to your city a more magical plant-like look. Oh, and we get settlement-specific streets again in this chapter. *Please be aware that quests listed may not all appear to all players or in the same order to all players; precise quests offered may vary based on game-play decisions made. Level 21 --> 22 costs 2200 orcs and 257 population, Level 22 --> 23costs 2400 orcs and145 population, Level 22 --> 23 costs 2400 orcs and 145 population. Here I will go through all different chapters that we have in the game and for each I will create a different content, covering their mechanics, strategies, ideal layouts, tips and much more! Portal for Chapter 18 produces Badges, which are used for unlocking research. So that means that to produce requisite 36K worth of elemental resources you will need to run about 1,100 productions which will require pretty much exactly 50mm worth of mana. Introduction After helping the Dwarves and Fairies settle their age-old differences, you reach out to the Elves and Humans again in an attempt to intensify your relationships. Sentient requirements are relatively high, but nothing that Chapter 18 city wont be able to handle. Youll need some non-trivial amounts starting from L2, so depending on how easy/difficult it is to get it, this might be a problem. Again, for symmetry reasons we can assume roughly the same amounts of each. These documents are a work in progress and were designed to help and guide you through your gaming experience as well as provide detailed information about the game mechanics and stats. Workshops change size and shape for both elves and humans. JavaScript is disabled. To be able to do that you will allow the coming race to build a settlement within your city and although the economy of that settlement is closely linked to your town it will have additional rules and thus new challenges. I don't like that. Weeping willows require 134k. GR Pop buildings are relatively small at 33 and are not extremely expensive (but not super-cheap either). Open to anyone and everyone who loves Elvenar! Earn your trader in your first playing session! It is slotted queue production, and that part is not unusual. Gamers Gems of Knowledge All rights reserved. The forest glade is the Woodelves chapter equivalent to the other guest races' portals. With those numbers and my mana production, it will take me more than half a year to produce required mana. All original photos, images and articles are copyright to their respective owners and no copyright infringement is intended. You can also interact with other human players by trading, and expand the in-game world to unlock more secrets and gain more relics. It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. If you have plenty of goods, consider skipping a few production rounds, at least for the most expensive manufactories. Well, not really. Look at the URL at the top of your game Boosted manufactories verse non-boosted manufactories. To participate in or to create forum discussions, you will need your own forum account. Therefore, to create the best city in the entire kingdom is a task that a player must fulfill. At the end of their destructive journey, even the Amuni couldn't find fertile land anymore to settle on, so they decided to take a deep slumber in their giant monument waiting for the land to recover. So here is how portal production looks like (no other boosts): Chapter 18 portal production is a little different than what weve seen before. All original photos, images and articles are copyright to their respectiveowners and no copyright infringement is intended. Badges (in red) are the only guest race resources that are used in the tech tree, so this is the ultimate production item. The Dwarves need a lot of wood to fire up their foundries and have started to cut down trees in the Fairy realm of Unur. I sent you a reply before with the link, but this moderators don't like other people to provide information of actual value. So with each attack you launch, youll be weaker and weaker, requiring you to train even harder. Keep it in production and collect as often as you can. Between making mana tears and unlocking the very expensive grafting site researches, mana may be in short supply. The Chapter comes with new Culture Buildings and new levels for the Main Hall, Residences, Workshops, Gems-, Elixir-, and Magic Dust Manufactories, Armories, Military Buildings and a new set of Streets. There will be occasions where you will be better off attacking new provinces, and others where you can talk it over and negotiate. Guest Races By following Elvenar quests and reading through its story, one understands that the lands of the old world of Elvenar were once populated by many different races. For game basics with a bit more explanation and some strategy advice thrown in, be sure Or if you just dont like engage in rumors and speculation, you should press that Back button now. JavaScript is disabled. On top of all that, Chapter 17 adds several new City Expansions: 2 new Premium Expansions; 2 new Expansions through Research; The research path doesnt follow the standard linear progression for this chapter. Explore the vast World Map to acquire the knowledge of your wise ancestors and discover new technologies. Dont worry about trying to dedicate more fabrications to Treant Sprouts production or wind chimes because the output is lower for these; the quantity that each item is required in throughout the chapter is (generally) proportional to these output values. For a better experience, please enable JavaScript in your browser before proceeding. Dont do any action that has a corresponding quest without cycling to the quest for it, first. Their boisterous power of nature is bound into magic masks that enables them to take a stable shape. Which leaves us with a big unknown in ascended steel. You must log in or register to reply here. Heck, even if you do already have 10, build more. And it might be a bottleneck. Keep running 3 hr productions, even in the overnight. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. Seriously, dont. Wait at least until after the decay time, but before the maximum accrual time if you can. Let me know what you think about this preview of Elvenar Chapter 18 guest race production in the comments below. Nothing too fancy, just an extra 3 squares added to the width. Alright, so here is how it goes. So well see. You may want to start with out Research Preview, but today we will be talking about guest race production setup. This site is not affiliated or associated with InnoGames or Elvenarin any way. And you can cut down on intermediate goods production time by expanding your settlement if you have a lot of space. Thats right, the more there are intermediate stages in production, the better BTG looks like. This site is not affiliated or associated with InnoGames or Elvenarin any way. Recommended research path for the first half of the chapter: The order in which you complete 5-8 is irrelevant; go for whichever you prefer, likely prioritizing your boosted tier 1 upgrade. You can always schedule long upgrades for the times when youre about to head off to bed anyways. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. If you dont have at least 10 willows, build more. There are several servers and several worlds on each server, and each of these is an identical But at L4 the whole queue takes only 2 hours! The steel grafting site is 3x2. Gamers Gems of Knowledge All rights reserved. Make plenty of room next to roads for the large weeping willow culture buildings. BEGIN PRODUCING PORTAL UPGRADE/RESEARCH GOODS. Visit the Elvenar Facebook Group Register your account here! Lets even round it up to 2,000% given that you dont get L4 portal right away. Construction costs are mostly fine. If you are on a mobile device, there is a Help page for the, https://en.wiki.elvenar.com/index.php?title=Main_Page&oldid=12664. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. Welcome to Elvenar For Apprentices BASIC STRATEGY Boosted Goods City Balance (Buildings) City Layout (Space Optimization) Culture Bonus Hotkeys Neighborly Help (Visiting) Trading TOURNAMENTS Tournament Calculator Marble Province Steel Province Planks Province Crystal Province Scrolls Province Silk Province Elixir Province Magic Dust Province With your efforts, research for new technologies, and magic discoveries, your city has evolved and prospered and your citizens have become brilliant, wise and a bit magical too. elvengems has a really big section about the Elvenar chapter..you may have missed it because it's not listed under the guest race guides but here it is if you're interested https://elvengems.com/the-elvenar-preview/ It is there in the guest race guides down the bottom under constructs. Upgrading the forest glade will give your fabrications and grafting sites a much needed boost! The forest glade starts out as size 4x2 and grows to 5x4. You will have to toggle which good you do want to produce Elvenar, Humans or Elves. Comments? And you will need at LOT of badges, so idling portal will definitely have an impact. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. Copy the text into your clipboard using Ctrl+C or whatever keyboard combination does that on a Mac. We keep your data private and share your data only with third parties that make this service possible. You can find Scrolls of Guest Race Information Knowledge in this thread. that must accrue before early collect is possible. Mana buildings produce Mana in the same way, that residences produce coins. Humans get the easier upgrade, only having to find enough space and population to grow by 3 squares, compared to the 8 square jump for elves. Not only should you be working hard on the research aspect of the game, you should also be researching ahead of schedule. I can imagine most players in Chapter 18 should be able to comfortably spend that amount. Build up the most beautiful city and establish the most efficient economic system that you can! Keep visiting neighborswho you know are active to encourage them to keep the cycle going. Sounds like a wash, right? This means no less than: 20k Mana, or roughly 20k/4480 (maximum daily collection amount per willow), Note - you can click the help button on any Mana building screen:. Well, the latter do not matter much because of Portal Profits. Elvengems Guide: Guide with lots of tips for the chapter, including explaining the guest race productions and buildings and suggested order of the research. Other resources regular goods, sentient goods, seeds, orcs shouldnt be a constraint over those timeframes. The information on this site is intended to help and encourage Elvenar players. G UEST RACE PRODUCTION BUILDINGS FOREST GLADE . In this new Chapter, we will see how, once again, a dispute between Dwarves and Fairies threatens the lands! The information on this site is intended to help and encourage Elvenar players. Or you can choose the engineering Humans option and be the founder of an industrialized powerhouse with medieval style. It would seem that the only difference between human and elf is cosmetic, which means your citys dwellers and its buildings will look different. So here is how base production looks like without any boosts: GR Pop buildings feature continuous production without any inputs on 24h cycles, with early pickup available at 3h mark. We dont get the portal-like building until much later into the chapter, and we build 4 different production buildings: Culture that produces Mana will have a Mana icon on it in the build menu.. You are using an out of date browser. Follow the quests so you won't get lost, build the right buildings, and make the right upgrades the quests will help you do all of these things, so make sure you're following them at al times! There is only one building that produces Elvenar, Humans and Elves, codename GR Pop: There are no upgrades, so what you see is what you get. click on it, and hover over the early collect icon. It is used to produce refined marble from marble, which, you will use in the forest fabrication to produce. Every fact about every item in Here, you dont have that option. It is possible that requirements are going to change, or that I have made a mistake. Badges are only produced in the portal, and no matter which production you choose, you will need 36 medals per single badge. The forest glade starts out as size 4x2 and grows to 5x4.. It cannot be upgraded. Length of acceptable absence whether notified or unannounced This varies from a set time if notification is given to no limit as long as absence was notified. Youll need to have many mana tears produced by the time you unlock the grafting sites. Apart from the size, costs are fairly manageable. At 3 of each (12 total), youll need 3-4 months of production in these facilities to complete the chapter. Note - you can click the help button on any Mana building screen: Culture that produces Mana will have a Mana icon on it in the build menu. Click on a culture building that isn't ready to, collect yet to see when the next early collect will. The only reason to build any of these is if you for whatever reason want to save on PPs. However, now that the elves version of planks will match humans, they can now afford to drop the number of manufactories they carry down to match their human counterparts. An ambitious level 30 BTG would boost by 40% for a combined Mana-to-Badge increase to (140/100)*(200/160)^2 = 219% or a mana-need reduction to 46%. Italian Guide from Cavalieri Dello Zombiaco, CrazyWizard's Guest Race Factory Suggestions, Google Spreadsheet from Dreams of Gerontius, Facebook Doc with Resource Thread from Platinum Leaf. Too bad this is utterly useless wonder for when youre NOT doing chapters. Use spells to increase culture, request people to boost main hall. The information on this site is intended to help and encourage Elvenar players. Each of these buildings have 3 levels of upgrades. Then there are 4 different GR Elemental buildings (Water, Fire, Wind and Earth) that produce intermediate resources like 6 different medals and corresponding elements. Once you have enough orcs for all your workshop upgrades (4600 total for each workshop to go up 2 levels) and a few more for training orc warriors and negotiating, slow down orc production. In other words, it all boils down to your own preference, or whether you like human or elf design better. Before collecting any supplies note the amount of supplies. Being able to create an actual city with a long-forgotten architecture, that's what makes Elvenar so great. For more information and tips about quests in general, be sure to check out the. Some high-value culture items that dont need road contact are still handy to have, but youll want to get most of your culture from buildings that produce Mana, now. After helping the Dwarves and Fairies settle their age-old differences, you reach out to the Elves and Humans again in an attempt to intensify your relationships. Upgrading from level 22 --> 23 adds 150 population. Now, I expect this to be one of the most useless buildings in the game. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. Use spells on workshops and visit people who have visited you. Watch this space, well post updates when there is more clarity on the issue. And finally, green items are basic resources that are used as inputs into this whole production engine. As we dont know yet how these goods will be produced, it is hard to say if this will be a problem. You need to help them to gain shape and form so that they get fully recovered and established! You need to be mindful of the real estate of the games titular city, and that means not going overboard with buildings, and especially not going overboard with roads and other unnecessary features. Intro Hello and welcome to the All Guest Races - the brand-new subpage on my website! Follow this up with a few 15 minute, 1 hr or 3 hr runs as you have time for. While I might be able to increase my mana production somewhat, there is only so much that I can do, and the required time would still be ridiculous. They are really complete and will serve you as an anchor to learn the basics about the game. Even if you carry a high number of workshops, you are likely to find yourself crunched at several stages througout this chapter. Complete quests. Elvenar is a free-to-play browser-based game, where you will build a flourishing city and discover a magical world full of mysteries. In the Woodelves chapter, we get 4 more upgrade levels for each tier 1 manufactory. If you get stuck in research waiting for mana, now this is when to go back and stick it into the earlier expansion and squad size upgrades. Increases the number of people you can visit to gain a reward from visitations, Increases the number of people who can visit you, Score Usually used to ensure you have achieved a certain technology level, certain level of development or to maintain a high rank, Rank Usually used to maintain a fellowship in a high ranking, Technology and buildings related to goods Used if a fellowship wants to ensure all member can benefit equally from trades or are at a similar technology level, Activity Different measures and rules are regularly used when it comes to activity, Number of visits to fellowship members is the most common and this can vary from a daily requirement, to a few times a week to no requirement, Increasing score over a set time, usually a week. (Or just visit our home page!). And as a bonus tip, Elvenar does not offer grinding or replaying when it comes to battles you have only one chance to win the battles, and further skewing things against you is the fact that enemies that are defeated will get their health back. This chapter is quite enjoyable for most players, especially with such a nice and easy smooth beginning to ease into the new kinds of buildings well be using, now. Elves dont have as much of a layout challenge as humans do, but their first upgrade will require a lot more population to catch up to the new size of 18 squares compared to 10. Ideally 40 squares of factories for each type of basic, crafted and magical good is the aim. The marble grafting site is 2x3. You only need the items produced in the grafting sites to upgrade the forest fabrications. So I keep my BTG L6 as a relic of the past, but I dont see a case where I will be upgrading it any time soon. Let me know what you think about this preview of Elvenar Embassies guest race production in the comments below. You could upgrade factories but mointor what goods this uses as it might use the goods you are saving. This is what I think is the game about. So thats about 145K worth of all types of medals, and for symmetry reasons you can expect roughly the same amount of each type. Would you like to join a chat group with other players who. Save my name, email, and website in this browser for the next time I comment. JavaScript is disabled. Welcome to Elvenar! The least dramatic of upgrades for this chapter is the steel upgrade, which is the same for both elves and humans. Elvenaris a trademark of InnoGames GmbH. At last we can get rid of the heaps of odorousOrc dung and start making some fragrant Mana. are also in this chapter for real-time help, sharing, and fun? The Elementals are a very old and mystical race that lives in another dimension. By now you may be finding it trickier and trickier to hang onto enough mana. More members in a fellowship means faster progress, and more chances to trade resources without having to pay any fees. The forest glade is the Woodelves chapter equivalent to the other guest races portals. Mar 22, 2021 #1 is there a guest race guide for the last chapter anywhere? Certainly let me know if there are other things that you know about the chapter. There are two stages here. Knowing how to revive the souls of the lost races is not enough! To upgrade the Forest Glade to level 4, youll need a total of: Once the portal is upgraded, then finish any remaining upgrades for the fabrication buildings., Total refined goods needed for upgrade through. The Forest Fabrication is the first special production building youll build for this chapter. Instead, each slot production time drops as the levels go up. Your gold and population needs will determine the number you need ultimately. I mean, Elvenar Buildings have something apart the usual online games since they speak the language of old wonders. Just like with marble upgrades, elven planks producers can afford to drop a manufactory or two as they upgrade to the new size. ). This is slightly in relation to the second tip, but also a very important, yet simple tip in these games. After the weeping willows, youll need to unlock Greetings, Housing, and a Well in order to open up access to the workshops and residence upgrades. Now elemental resources are also produced in intermediate producers, and no matter the producer and the element, a single elemental production gets you 20*1.6=32 elements and requires 44K worth of mana at L3 and max portal (10 and 22K at L1, and L3 having 2x multiplier and 1.6K coming from L4 portal). If you are an elf upgrading marble, youll likely end up dropping 1-2. Or I could be right, and were screwed Unfortunately, the last time I made similar statement in Chapter 17 preview I turned out to be exactly right. Goods Possible solutions: Use shortest production runs possible, focus on boosted factories only and trade, request fellowship help, use spells on factories, complete encounters for boosted relics to increase production, build more boosted factories either temporary or permanent. It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. So this is it for now. Elvenar is in continuous development, meaning that we are actively working on further expanding and improving the game, with regular updates, also taking into account feedback, suggestions, and ideas from our world-wide community! Just like with previous chapters, you'll research and unlock 2 additional levels for each Residences, Workshops, Barracks and Main Hall. Once you progress past the main hall research, youll be on your way to the 2nd half of the research tree, which will bring you into the guest production buildings. Contact Support and let them solve your problems. how to find you in the game, to get help, join a fellowship, or more. It is used to produce refined planks from planks, which you will use in the forest fabrication to produce. It is used to educate and share information, to improve the player's game and have more fun! This building gives your city a greatculture boost. Elvenar allows you to represent the humans or the elves, and if you know your RPGs, youre probably used to the complexity of each race having their own strengths and weaknesses, their own special units, and the like. It is used to educate and share information, to improve the player's game and have more fun! Join the Facebook group for Elvenar players! It is used to educate and share information, to improve the player's game and have more fun! . Dont bother changing over too many other culture buildings; youll get any needed culture boost from your willows. must accrue before early collect is possible. And at most, youll need ~1,400% worth of PPs for the whole chapter. Click on a culture building that isn't ready to, yet to see when the next early collect will, 20k Mana, or roughly 20k/4480 (maximum daily collection amount per willow). If mana really is the bottleneck, BTG 30 can effectively cut the time spent in C18 in half. Starting out with a smaller marble building, the elves have a larger population hurdle to clear to catch up to the new size than humans do. Will probably keep it and level it now for Ch18. So here is how L1 production looks like (with no other boosts). To be able to reach a new race you will first need to finish your own progress (the first one arrives in chapter VI). Really try to hit them every day if you can. You have plenty of time to work on building and producing Mana, and then Mana decay will start to become very important! It may not display this or other websites correctly. Four or five is a good start, but dont stop there. Well see . This is annoying, but given that we have settlement streets to connect its not that bad. Generally, the game quests advise us of the minimum needed to get through the chapter.

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