How to put Conquest on Easy Mode - Best Data Disk combo? SWGOH STAR WARS & TM document.write((new Date()).getFullYear()); Lucasfilm Ltd. All rights reserved. Each sector will consist of enemies at specific Gear or Relic Levels. As you lose stamina, your characters will lose a percentage of their stats. In addition to feats, players will also receive 1 Keycard for each star they can earn in each battle. This OG data disk has GOAT status in the SWGOH community, and we will never forget how it carried rosters to the ultimate Galactic Conquest goal of a red crate! Once you lock into a difficulty, theres no backing out for that event. 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Galactic Conquest took some Modifiers from Galactic Challenges and added them to the enemies. https://t.co/S60JosMjpQ, SportsXs augmented reality brings gaming-style overlays to the real world Each data disk has a data cost associated with it from 1 to 4. The following is the most complete active list of Data Disks. Today we rank. At the very end of the Sector will be the Boss Mission which will have its own unique Boss Modifier and Feats. Each Combat Mission will have a randomly generated team based on Faction, or a pre-made team, that may receive one or more Enemy Modifier. The Razor Crest is one of the rewards from the initial Conquest exhibition events. Put Weapon Tech on vader. If youre able to stack some of the lower cost data disks, you may end up with a better outcome than you would a 3 or 4 cost data disk. These points are added together and will determine which reward crate you will earn at the end of the event. This allows players to make strategic decisions on which path to take across the map. Caustic Emissions and the thermal detonator one. These Feats have been datamined and may contain some that have not or will not make it into the live version of the game. Game code and certain audio and/or visual material document.write((new Date()).getFullYear()); Electronic Arts Inc. Only one difficulty can be done per event and players are allowed to review the difference in requirements, enemy Gear Level per sector, and rewards before commiting to do the difficulty. The key for Massively Overpowered to work is to equip it alongside data disks that grant turn meter. All Combat Missions will require 15 Conquest Energy to start and will regenerate over time at 1 every 12 minutes. Restores 10% Stamina to the selected character. With that strategy though, it will take a longer time to collect the data disks you need (remember, theyre random), so it can be riskier. At the start of battle, all allies gain Frenzy for 2 turns. It looks like you're new here. If you have data disks that provide you buffs, but are missing the stacking or building data disks that take advantage of those buffs such as added turn meter, stacking offense, massive damage you will be self-capping the ceiling on your potential damage output. Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle. This is an improved version of the Conquest Store where you can find rarer consumables and items to purchase that might not be available in the Conquest Store. These units have been preparing for battle. Most of this information is for the launch of conquest and may change throughout the exhibition series. Just curious to get opinions on the best data disks and combos in Hard Conquest. If that unit dies while they have this Mark, the Boss gains that unit's Health, Protection, Speed, and Offense. This means that while you can normally counter a Rebel team easily with Emperor Palpatine, they may have a Modifier that allows them to attack again 100% of the time when they crit, potentially leading to an endless loop of attacks that wipe you out before you take a turn. For a more complete list of possible Data Disks, visit the Wiki Conquest page. Capital Games have made it easy to synergize data disks by adding a few that stack from earning buffs. I was originally having issues getting 3* (and therefore 3 Key cards) on Geonosian nodes. As long as theyre equipped, Data Disks dont expire so use them. I don't see the interest of double cost for : energy an endurance. Each node will cost an amount of energy and it will refresh throughout the day like other energy types. One slip up wont ruin the rest of the event for you. Capital Games has made it clear that theyre willing to shift, shuffle, and remove data disks in SWGOH. Data Disks are equippable items that can only be collected from choosing to go to Data Disk Stockpile on the sector map. True Defense: 10% reduced damage taken per stack; lose one stack of True Defense when receiving damage. Stoneskin Disk Set Each difficulty (Normal or Hard) will also have different rewards in the crates. Conquest map nodes are dynamically generated. Usually the rewards from the previous crate will already be included in the next crate. This isnt the Grand Arena Championships. Conquest Data Disks : r/SWGalaxyOfHeroes - reddit.com The stakes are low and the nodes are replayable, so theres no pressure here to have a perfect run every battle. Build a foundation that provides stacking benefits, and work up to data disks that provide buffs at the start of battle to begin snowballing. AWS' DeepRacer League pits self-driving cars against each other - all in the name of machine learning Given the speeds of the Geos it was hard not to have the enemy team just start a tm train. Share your best strategy for conquering different feats. Each sector also has unique feats that . Galactic Conquest is a new game mode heading to SWGOH which allows a player to participate in a PVE event that takes place over a couple weeks. CG_Doja_Fett_MINI. What's your strategy for Consumables and which ones do you think are the best? Each node will contain 3 random disks and players will only be able to choose one of them. There is no daily bonus energy, but it can be refreshed with crystals just like any other energy type. All the Player's units also receive a DoT at the start of each turn, which cannot be dispelled or prevented. Data disks can can increase your stats or perform other mechanics to your characters. Whenever a First Order ally gains Advantage, they lose 20% Critical Chance and gain 35% Critical Damage (stacking) until the end of battle. Voluntary Vanguard is amazing, it easily carries weaker teams through feats. What squad, data disks, consumables, or strategy did you use to achieve some of the more difficult ones. In the event, you will lock in a difficulty and play multiple sectors while choosing a path of nodes that is comprised of enemies, data disks , and consumables . Your characters will lose 10% stamina after every battle, resulting in a stat loss if you decide to use them again. Reason(s): Missing Conquest Pass, modifiers, data disks, easy mode, feats and rewards, Accumulative List of Data Disks from all Conquests, Mk 12 ArmaTek Fusion Furnace Prototype Salvage, Mk 12 ArmaTek Thermal Detonator Prototype Salvage, Mk 12 ArmaTek Holo Lens Prototype Salvage, Mk 12 Czerka Stun Cuffs Prototype Salvage, Mk 12 Czerka Hypo Syringe Prototype Salvage, Mk 12 Czerka Sensor Array Prototype Salvage, Mk 12 Czerka Security Scanner Prototype Salvage, Mk 12 Czerka Shield Generator Prototype Salvage, Mk 12 ArmaTek Multi-tool Prototype Salvage, Mk 12 ArmaTek Armor Plating Prototype Salvage, Mk 12 ArmaTek Tactical Data Prototype Salvage, Mk 12 ArmaTek Wrist Band Prototype Salvage, Mk 12 ArmaTek Cybernetics Prototype Salvage, Mk 4 Carbanti Sensor Array Prototype Salvage, Official Forum: Galactic Conquest Details, Official Forum: Missing Shards from Wandering Scavenger 3-9-2021, https://wiki.swgoh.help/index.php?title=Conquest&oldid=39592. Currently some of the types of Consumables are: For a more complete list of possible Consumables, visit the Wiki Conquest page. This page was last edited on 23 January 2023, at 21:47. Star Wars: Galaxy of Heroes has been tweaking and fine tuning Galactic Conquest for a couple of months since its release. As you can see, it's a long list filled with lots of good disks. Whenever a Droid all scores a critical hit during their turn, they inflict Target Lock on target enemy for 2 turns if that enemy didn't already have it. Each Data Disks require different amounts of Data Capacity to equip and Players have a max of 12 Data Capacity for them to utilize. This data disk is best for those SWGOH players who deploy General Anakin Skywalker 501st squads into Galactic Conquest frequently, or squads like Geonosians, General Grievous droids, and Bossk lead bounty hunter teams. SWGOH Rank 1 Meta Report Players progress across the Sector Map by choosing the next node they want to go to and every visited node can be revisited at any time during the event. Theres plenty of time to redo missions you whiffed on, and grab the Conquest Keycards left behind. Some also have a General Modifier. The Reward Crates are not accumulative and the player will be rewarded the contents of the highest Reward Crate they were able to reach. When a Player uses a Special Ability they lose 15% Max Health and Max Protection, gain 15% Offense, and all of the Boss allies gain 15% Turn Meter. Whenever a Galactic Republic ally takes damage from an enemy, they reflect 100% of that damage back at that enemy. How to earn max rewards in SWGOH Galactic Conquest Summoned Separatist allies have +25% Speed, Max Health, and Max Protection, and damage they deal is increased by 25%. (Palpatine is just there to give Vader some extra speed) Hope this can be helpful for other people. While this list can get most squads far, there might be a data disk down the line thatll run Galactic Conquest by itself. Were positive that Galactic Conquest will be the gift that keeps on giving in SWGOH. I had the cooldown reduction, offensive buffs and defensive buffs data disks equipped (fave comb as above). I believe the buff disk (offensive or defensive) and cooldown makes Vader go on Merciless Massacre forever. At the start of the encounter, all the Player's units are inflicted with Healing Immunity for the duration of the battle, which cannot be dispelled or prevented. You will have a data capacity amount which limits the number of data disks you can equip at a time. The opposing geos will attack your GBA brute and kill him. Each stim only increases stamina for one character per use and players can apply them from the squad select screen. ** Conquest information is subject to change. There are currently 3 types of Consumables and only one of each type can be used at one time. Lets look at the Turn Meter, Offensive Buffs, Defensive Buffs, and Stacking Offense data disks in Galactic Conquest. And again. Attempting a node will require a new energy type that is specific to Conquest. Below is a list of possible sector feats and the previous sectors they have been used for. It will start at Relic 4 for Sector 1 and Relic 8 for Sector 5. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The above Data Disks, with the exception of Critical Over, are not currently available in Conquest. Normal mode will be available at level 85 and recommends 2m gp. Hi Holotable Heroes, In addition to the third and final set of Lord Vader requirements, today's update contains Conquest 7, Maul, a character shard acceleration, some news about double drops, simmable Assault Battles, a few issues are fixed, and more! Hi Holotable Heroes, Here is a list of the new Data Disks appearing in Conquest 13. 5x Amplify Agony paired with Ruthless Swiftness and going in with Darth Revan, Badstila and the Trio - sometimes the battles is over and i don't even know what happened, they just die from taking turns. When building your data disk loadout around buffs, you should be thinking of the bigger picture. Each Sector in Galactic Conquest has Feats to complete. Leader's Resolve is also massive for Galactic Legends, giving them potential to act as one-person wrecking crews. This page contains content that may be outdated.Please review this article and update it with any needed adjustments to ensure all information is current and accurate. Hi Yuri, Gambit works better as an attacker. Allies take 30% reduced damage as long as the marked ally is alive. Amplify Agony - Whenever you inflict a debuff you deal X% Max Health Damage. The initial Conquest event will force every player to start on Normal difficulty.
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